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Cavadus
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  • 5 months later...

A quick update on this one. It looks like the target release window is June 2016. The very good news is that they do plan on releasing the PC version at the same time as the PS4 version. I will keep an eye on this one from time to time.

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It looks like a fun little proof of concept. They are doing some interesting things with repetitive mathematical algorithms and curves to make their procedural worlds. The main guy is very smart and has some good ideas, but it feels more like a research project then a full game.

 

We will see though, if nothing else my nerd meter is spiking when I see sine curves making procedural generated landscapes.

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