Eleon Game Studios

Newsfeeds
  • Content Count

    149
  • Joined

  • Last visited

About Eleon Game Studios

  • Rank
    Senior Member

Profile Fields

  • Gender
    Not Telling

Military Service Record

  • Vexillation
    Civilian
  • Section
    N/A
  1. Hi Galactic Survivalists, We released another small patch for Alpha 6.7. Again, it is a client side update and is compatible with the servers running on B1211. Please report remaining and new issues in our bug forum: http://empyriononline.com/forums/bugs.24/ Changelog: Alpha 6.7.0 (Build 1213) Bug Fixes: - Fixed: Container exploit - Fixed: Problem that mounted weapons stopped firing when vessel was moving in certain directions. Changes: -... Alpha 6.7: Patch and "Road to Alpha 7 - Part II" View the full article
  2. Hi Galactic Survivalists, We released another small patch on the Experimental branch. Again, it is a client side update and is compatible with the servers running on B1211. Please report any bugs over here: http://empyriononline.com/threads/bug-reports-alpha-experimental-6-7-x.12737/#post-152728 Changelog: Alpha Experimental 6.7.0 (Build 1213) Bug Fixes: - Fixed: Container exploit - Fixed: Problem that mounted weapons stopped firing when vessel was moving... Alpha Experimental 6.7.0: Patch 2 View the full article
  3. Hi Galactic Survivalists, We released a small patch on the Experimental branch. It is a client side update and is compatible with the servers running on B1211. Changelog: Alpha Experimental 6.7.0 (Build 1212) Bug Fixes: - Fixed: Symmetry plane auto centers after turning it off and back on until plane is reset to where you originally placed it. - Fixed: When using a Symmetry plane its possible to mirror a Warp drive & Tank & Repair bay. - Fixed: SV prefab Tier 1E... Alpha Experimental 6.7.0: Patch View the full article
  4. The above screenshot is from our internal Alpha 7.0 development branch. You might notice the steep mountain in the background. We have increased the max height of mountains to 500m. Hi Galactic Survivalists! We just released Alpha 6.7. It is a relatively small update for our standards because behind the scenes we are already working hard on Alpha 7.0. In Alpha 6.7, we implemented the signal logic (sensors and triggers) also for SV and HV... Alpha 6.7: Signal Logic Update, Hull Textures and "Road to Alpha 7" View the full article
  5. The above screenshot is from our internal Alpha 7.0 development branch. You might notice the steep mountain in the background. We have increased the max height of mountains to 500m. Hi Galactic Survivalists! We just released Alpha 6.7. It is a relatively small update for our standards because behind the scenes we are already working hard on Alpha 7.0. In Alpha 6.7, we implemented the signal logic (sensors and triggers) also for SV and HV... Alpha 6.7: Signal Logic for HV+SV, New Hull Textures and "Road to Alpha 7" View the full article
  6. Hi Galactic Survivalists, We have another Experimental release and thus decided to upgrade the version number to A6.7.0. We plan to be push this version to the public branch beginning of next week. We added sensors + triggers to SV and HV. Please let us know if you find any issues. Please report bugs here: http://empyriononline.com/threads/bug-reports-alpha-experimental-6-7-x.12737/ Changelog: Alpha Experimental 6.7.0 (Build... Alpha Experimental 6.7.0 View the full article
  7. Hi Galactic Survivalists, We released another update on the Experimental branch. We updated the standard hull texture: do you like the cleaner and more metallic look? Changelog: Alpha Experimental 6.6.2 (Build 1206) Changes: - Updated standard hull texture - Increased texture resolution of several building blocks + reduced detail normal on building blocks - Adjusted detail normal tiling and strength on building blocks - Reduced strength of detail normal on some... Alpha Experimental 6.6.2 View the full article
  8. Hey everyone, we just released a patch that addresses several issues from Alpha 6.6. Changelog: Alpha 6.6.1 (Build 1202) Bug Fixes: - Fixed: Interrupting a reload resulted in the ammo of the weapon or tool reloading being placed in the toolbar: now ammo is placed into inventory (and if inventory full into toolbar) - Fixed: Exception when a playfield designer used very small values for near-POI resource spawning - Fixed: Exception when adding more than 8 items in... Alpha 6.6.1: Patch View the full article
  9. Hey everyone, we just released a patch on the Experimental branch that addresses several issues from Alpha 6.6. Changelog: Alpha Experimental 6.6.1 (Build 1202) Bug Fixes: - Fixed: Interrupting a reload results in the ammo of the weapon or tool reloading being placed in the toolbar: now ammo is placed first into inventory - Fixed: Exception when a playfield designer uses very small values for near-POI resource spawning - Fixed: Exception when adding more than 8 items... Alpha Experimental 6.6.1 View the full article
  10. The above screenshot is from our internal Alpha 7.0 development branch. More teaser screenshots can be found below. Hi Galactic Survivalists! With Alpha 6.6, we added a few new convenience features. You can now switch weapons while the reload animation is in progress. Moreover, for all long range or dogfight pilots, you can now use the new auto-brake to make use of inertia movement in space. For our builders, we not only increased the range... Alpha 6.6: Convenience and Builder Tools View the full article
  11. The above screenshot is from the current internal Alpha 7.0 development branch. More screenshots can be found below. Update: August 14, 2017 (Build 1195) Changes: - Color and texture tool now also work with symmetry planes - Updated Chinese localization: Only using Ken Guo's translation for simplified Chinese Bug Fixes: - Fixed: Several symmetry and mirror tool... Alpha Experimental 6.6 View the full article
  12. Hi guys, we just released a hotfix on the Experimental branch that potentially fixes the severe FPS drops that you sometimes experienced during battles. It is a Client side only update which means you can update and connect to any server running the current public version (Build 1180). Changelog: Alpha 6.5.3 (Build 1184) - Potential fix for severe FPS drops during battles. View the full article
  13. Hi Galactic Survivalists, We just released Alpha 6.5.3 which rounds up the new Coop feature because you do not need admin permissions anymore to start your local coop server. In addition, you can now enable EAC when starting your local coop server. We also integrated a long requested feature: shot dispersion for NPCs and AI turrets. When a NPC or turret now shoots at you, it only hits you with a certain probability (the deviation depends on your distance to the NPC / turret and your... Alpha 6.5.3: Update View the full article
  14. Hi Galactic Survivalists, We integrated shot dispersion for NPCs and AI turrets. Let us know what you think and if it needs tweaking. Please report all gameplay bugs found in Alpha Experimental 6.5 .3 here: http://empyriononline.com/threads/bug-reports-alpha-experimental-6-5-x.12331/ Thanks a lot! Cheers, Empyrion Dev Team ------------- Changelog: Alpha Experimental 6.5.3 (Build 1178) Changes: - Added variance to shooting of NPCs: when a NPC shoots at... Alpha Experimental 6.5.3 View the full article
  15. Changelog: Alpha 6.5.2 (Build 1176) Bug Fixes: - Fixed: Turrets sometimes snapped into idle position when being turned and fired - Fixed: On next game start after having played a local coop game the screen resolution was reset to 1024x768 - Fixed: Light & Flare GUI color selection showed the color from another light or flare when it was changed to a different color. Changes: - Temporarily de-activated automatic rotate to idle position for turrets View the full article