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[DLU] A dive into a fully editable continuous “single-shard” universe, and why it matters

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When I first started to think about Dual Universe, somewhere in the summer of 2011, I wanted to get back to the roots of the idea of a MMO (Massively Multiplayer Online game) as a truly massive, unique experience: millions of people in a continuous universe shared by everyone, with emergent gameplay and the possibility […]b.gif?


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