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Striker

Vexillarian
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Striker last won the day on September 14 2016

Striker had the most liked content!

About Striker

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  • Birthday 01/03/1982

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  1. The Skies - Post-Apocalyptic Sandbox MMO

    Looks better than I had expected, but not good enough to jump on the bandwagon yet...
  2. Smart Watches

    I didn't want one until I actually saw the face you created for it...rofl! That looks awesome dude!
  3. Tom Clancy's The Division

    Not really an exploit. You can pick up loot you are entitled to by aiming on the little tiny box. Even with a 15x scope, it looked to be more time efficient to just run over to the loot...hehe
  4. Think the backpacks in The Division Are Cool?

    Call me old fashioned, but I like to evenly distribute the weight I carry on both shoulders if I am carrying a full pack like that. I do have my messenger bag that I use for my laptop or quick tactical necessities, but I limit the weight of that to much below what you would put in a larger pack such as the ones linked here...
  5. Airsoft versus paintball

    You get used to being wet and then the chafing that comes with it. After a while you stop noticing that your eyes are on fire from the salt that is constantly fed into them from the sweat...haha
  6. World Of Warcraft

    You guys almost make me want to play again...must...fight...urge... Luckily I would have to verify my identity to Blizzard to access my account. I have an original physical authenticator on my account and the battery on the authenticator is dead the last I had seen it...haha
  7. Tom Clancy's The Division

    "Console port" is a difficult term to define these days. Most game engines have cross compilers to compile the code (C++) for different systems. As an example, CryEngine games that are released for PC/XBone/PS4 requires almost no extra work to have releases available on each system. Basically the developer using CryEngine would need to create the configurations for each system's controller for the game to understand the input. The good developer will develop for testing on PC, fixing bugs in the code that are discovered for PC, and as long as they are within the spec limitations of the console (or can be scaled down from max spec to a console spec), the only bugs that should be in the console version are bugs that are in all versions of the game. In fact, you can make a game with CryEngine that uses every single bleeding edge technology with insane graphics requirements and the builds automatically reduce everything to console appropriate during the build process with no configuration from the developer. The problem with "console ports" of this day and age are that they are developed with testing purely on the consoles, which means that all the bugs that can and do occur on the wide range of hardware of the PC, due to bad code that wasn't tested properly, isn't noticed until developers are not willing to put forth the time to fix the issues. So in short...fuck consoles...they continue to hinder gaming on PC in so many ways... Glad there was enough PC focus on The Division to make it stable for PC.
  8. Tom Clancy's The Division

    I will be in game tonight after work. Had dinner/drinks with the bosses which went late and then had to download the game last night. Gonna try to find a working USB adapter for my Mac right after work. I have to run my headset through my Recon3d USB sound card, but it requires a powered USB etc.
  9. Tom Clancy's The Division

    I will have to wait for Amazon to deliver the game before I can play, but I won't be taking time off work for the release... Turns out that the company President and the Head of Technology are taking me out for drinks on release day too, so I have no clue if I will be able to play at all.
  10. Website admin help needed

    Seems like your DNS settings are wrong for your domain. Either that or you have stale local DNS settings requiring a reboot or ipconfig manual commands to refresh your DNS records/change to use Google DNS servers. I would have to get more info to actually troubleshoot/fix the problem. Toss me a PM.
  11. Tom Clancy's The Division

    I pre-ordered the game. I do think that Ubisoft misrepresented the complexity that would exist for the combat based on their initial voiced mission video. They made it seem like it would be a much more tactical game than what we have experienced here in the Beta by making it seem like team play with excellent communication and perfect team synergy was the only way to succeed. Now we see that isn't true due to the extremely arcade way they implemented the combat. I am not sure how long it will keep my attention, but if nothing else I think I will enjoy the main storyline progression. As for microtransactions, that isn't going to happen ever according to Ubisoft. They did say that if there was a change to that statement, it would purely involve clothing and no gear with stats, but even that is not planned at all for the future. I could see them doing that much later down the road when the server costs start chunking away at their profits though.
  12. Tom Clancy's The Division

    I need to get a thunderbolt to usb adapter to get my headset working on my Mac. I only have 2 USB ports and they don't allow for composite USB device setup...I guess I will just get some time in on the beta this week to see if it hooks me...was kinda fun for a little bit, but I am not a huge fan of 3rd person cover shooters when they are designed around no scoping on ADS zoom. I know I can use the middle mouse to use the sight, but it is almost pointless so far in the game, if not detrimental, and that is not really my preference for a shooter.
  13. World Of Warcraft

    I had a max level healer of every class, but I prefered priest or paladin. Priest was vanilla WoW and I focused paladin for Burning Crusade. I definitely loved me some Shadow Priest action for PvP back in vanilla WoW too!
  14. Fallout 4

    This is definitely a valid idea, but I think you overstate the definitive nature of them raising the price "because they can" (not to mention it also competes with your theory on a purely marketing driven price bump). One thing to add to the general theory, would be the reduction in price of the Season Pass within a short amount of time after the bump when their numbers are not high enough and a price reduction would once again achieve exactly what is achieved the the original marketing ploy (more sales to the holdouts who jump on the lower price as if they were getting a deal). I just started working in the marketing arena and I have to say that it is honestly one of the most ridiculously deceptive fields around...most marketing professionals would probably make wonderful interrogators...lols