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-   -   FE: 1.5.2 Patch Notes (http://47th.info/comms/showthread.php?t=869)

Cavadus Tue, 22 Jun 2010 07:35

FE: 1.5.2 Patch Notes
 
Quote:

Patch 1.5.2

General

  • Fixed a bug where it would appear that NPCs would shoot more than their max clip size.
  • Added a message to clan chat when a member puts cash or an item into the clan vault.
  • Added more logging to help track down some clan and rubber-banding issues.

Pets
  • Fixed a pet follow bug.


Social
  • Fixed a bug with the friends list displaying an incorrect offline status.


Sector 1
Clinton FARM
  • Adjusted the waypoint for mission “Setting Up Practice” so that it leads players to the correct nodes.
  • Added no-drive barrier to front of medical building.

Depot 66
  • Fixed typo in mission “Breaking a Few More.”

Mowbray
  • Fixed typo in interest object NPC dialogue.

Reyes Mine
  • Removed inactive merchants.

Terance
  • Moved tourist telescope so that it no longer spawns inside a rock.

Trumbull
  • Added Ballistics Facility to town.


Sector 2

Hollister Point
  • Corrected waypoint in mission “An Axe to Grind” so that the correct corpse would trigger.

Kristo’s Rest
  • Fixed the label on the Food and Drink vendor.

New Flagstaff
  • Fixed typo in mission “Revolution’s Heirs.”

Post 23
  • Fixed reward for mission “Matter of Principle” so that it now gives the correct ammunition for the rifle.

The Gallows
  • Fixed merchant tier missions to credit the proper category in the town’s evolution.

Tinkersdam
  • Moved snake generators so they will spawn properly.

Sector 3

Blackhill
  • Fixed a typo in mission “Messy Hall” so that it now refers to Corporal Skylark by the proper rank.

Chemtown
  • Moved Changed generators so they will spawn properly.

Deadfall
  • Added more wolf generators and a waypoint to mission “Hogs, Dogs, and CoGs” in Rothium Ridge.
  • Fixed Shiva’s Blessed near Tabara so that they allow players to gain Shiva’s Favored faction points.
  • Changed goals in mission “Technical Limitation” in Rothium Ridge so that they are clearer.
  • Fixed a typo in mission “Few Wires Short of a Bundle.”
  • Adjusted the voice for the Rothium Ridge mutation trainer so that she sounds female.
  • Added another hulk for the mission “Pre-Emptive Strike” in Wasted Woods.
  • Added another Human Leaguer for the mission “Ambush Alley” in Wasted Woods.
  • Added more commanders for the mission “Smash Hulks” in Los Alamos, but decreased the number needed to complete the mission.
  • Fixed typo in Deadfall Point mission “Bird’s Eye View.”
  • Removed EM Crossbow and LW Hellfire Shotgun from Ballistics Trainer in Los Alamos.
  • Removed Smoke Screen from Dodge Trainer in Los Alamos.
  • Removed Melee Hammers 3 and War Hammers 2 from Weaponry Trainer in Los Alamos.

Docuer’s Court
  • Changed text in mission “Changed His Mind” to make goals clearer.

Fender Gate
  • Fixed deliver step for the mission “Hottest Place in Hell.”

Gaia
  • Added more snakes and a waypoint to the mission “Compost Critters.”

Warhall
  • Corrected waypoint so that mission “War on the Homefront” leads to Gnash.

Scavenging/Harvesting
  • Replaced high-level nodes between Sectors 1 and 2 with correct iron nodes.
  • Moved harvest node so that it no longer spawns in concrete berm.

Items
  • Removed erroneous display of charges on all the Binoggles.
  • Fixed a bad slotting bug on the SWAT Entry Gun.
  • Corrected Fried Cola to properly take up the food effect slot.
  • Increased the number allowed of most Death Toll gear to avoid the “you cannot have any more of that item” bug.
  • Fixed the max charges on Bloodwine so that it properly decrements when used.
  • Allowed the following items to be traded between players after being crafted: Boneclaw Shoulder Armor, Boneclaw Scourge, Burnside Sticky Bomb, Deep Grass Concentrator, Embry Monster Slayer’s Helmet, Embry Monster Slayer’s Knife, Embry Monster Slayer’s Zip Gun, Focus, Hollister’s Point, Muscular Regulator, Sandworm Hide Armor, and War Gavel.
  • Corrected the GlobalTech SBS Mk 1 and GlobalTech SBS Thunderhead to use 20-gauge shotgun ammunition.
  • Fixed typo in the trigger of the Parasitic Spore Poison.
  • Corrected the cold armor value for the Traveler’s Professional Gear to 1320.
  • Corrected some effect timers that prevented food and drink from being used for 30 seconds after using Crude Antiseptic Foam.
  • Updated the models on the Falcon Omicron, Falcon Epsilon, Puma Magnus, Puma Invictus, Longhorn Delta, and Broadhead Delta pistols.
  • Corrected the Carbon Hexweave Helmet, Armored Mesoprene Helmet, Laminate Hexweave Skullcap, Double-Layer Hexweave Helm, Mesoprene Combat Scalp, and Engineered Mesoprene Helmet to properly count as head armor for purposes of restoring fatigue.
  • Changed the Fresh Grain component of the Desperado’s Medkit Recipe to Edible Grain.
  • Significantly reduced the weight of .410 shotgun shells (all variants).

Creatures
  • Removed the occurrence of Shiva’s Favored NPCs spawning alongside Judges near Tannerfield.
  • Changed Counterfeiters near Dieseltown so that they no longer count as Judges.
  • Removed Townsperson faction on the Needle Eye raid mission guards to prevent players from accidentally losing reputation.

Merchants
  • Added capstone manuals/injectors to the Vista trainer in the Rothium Ridge area.
  • Added Impure Healing Accelerant to the Los Alamos Medicine merchant.

Mutations
  • Corrected the activation text on Regenerate (all ranks).

Art
  • Fixed floating rubble southwest of New Flagstaff.
  • Fixed floating garbage pile near Globoruins in Deadfall.
  • Fixed floating billboard in Deadfall.
  • Fixed floating Shiva’s Favored fence in Deadfall.
  • Fixed floating high-tension tower north of Radburg.
  • Removed floating boards near split-rail fence in Terance.
  • Lowered floating water at lake between New Flagstaff and Credit Bend.
  • Removed floating cabinet near Oilville.
  • Removed strange rock and fence models from a section of Deadfall.
  • Added desks in a building in Devon Township so that computer stations no longer float.
  • Fixed gate entrance to power substation north of Sector 1 so that players can enter.
  • Added boxes to the objective locations of mission “Pandora’s Box” for Ranger Travis.
  • Fixed several floating fire pits at Park City.
  • Adjusted scrub exclusion zone at the Enforcer camp near Park City.
  • Adjusted scrub exclusion zone at the Vista camp near Haietta.
  • Removed tree from fence near Haietta.
  • Fixed texture alignment on sandworm corpse.
  • Fixed texture alignment on armadillo corpse.
  • Fixed the arrow projectile and added it to the crossbow.
  • Fixed texture alignment on grilling meats.
  • Fixed occluder on the science facility.
  • Fixed specular shine on the ruined car model.
  • Removed white sign from the back of the Outsiders shirt.
  • Made the Interceptor a placeable object with collision.
  • Fixed the female support mask to show up in game.
  • Revamped the landing strip with new textures and collision. Removed scrub exclusion.
  • Fixed Vista Leggings so that they no longer hide feet.
  • Fixed floating objects in Scrounger camp near Los Alamos.
  • Lowered floating tree stump south of Gaia.
  • Lowered floating ambulance between Odenville and Boneclaw.
  • Removed a dirt pile that was inside another object in Coppermine.
  • Remodeled and textured the small satellite dish at fast-travel mission hubs.
  • Adjusted ramps to the roofs in Office Park so that they are now easier to traverse. Added cover objects to rooftops.

Originally posted here.


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