Kavadas
Mon 13 Oct 2008, 1156, Mon 13 Oct 2008
Hello!
Here's our peaceful question of the week with comments straight from our developer team. Enjoy!
This time we're straying away from the path of violence and mayhem to take a close look at what Earthrise can provide to players who decide not to shred blood in the vast island grounds of Enterra:
"We know that Earthrise will feature a deep and sophisticated economic model as well as robust crafting and resource collection. However, what are some examples other non-combatant roles/skills/activities will Earthrise offer players?"
Players will have some unique opportunities when it comes to playing a peaceful member of the new human society. The recovering humanity slowly rebuilds its work market and special skills and knowledge becomes important in everyone's career - from the simple virtual librarian to the executive administrators of Continoma. Offline professions will be available from various NPCs in the game world and will provide lucrative income given players gather the needed skills and job experience to prove worthy for an important position. Players who decide to concentrate on the fluctuating economic situation will be able to take opportunity of temporary crisis on the good market and will be able to build serious fortune while mercenary soldiers of fortune who are paid on his account wreak havoc at the mining facilities that others come to protect from the mutant infestation. Things can get nasty in the high ranks of the guild aristocracy where players who lead influential guilds will be able to decide the future economic development of the island, and those who serve in their ranks will be able to take an advantage of it. From sharp goods market wits to political savvy or just good ol' worker's ethic, all of them are rewarded in Earthrise.
No matter what your style, looks like a lot to do. Comments below.
~ m.
Original Link (http://forums.play-earthrise.com/index.php?topic=2143.0)
Here's our peaceful question of the week with comments straight from our developer team. Enjoy!
This time we're straying away from the path of violence and mayhem to take a close look at what Earthrise can provide to players who decide not to shred blood in the vast island grounds of Enterra:
"We know that Earthrise will feature a deep and sophisticated economic model as well as robust crafting and resource collection. However, what are some examples other non-combatant roles/skills/activities will Earthrise offer players?"
Players will have some unique opportunities when it comes to playing a peaceful member of the new human society. The recovering humanity slowly rebuilds its work market and special skills and knowledge becomes important in everyone's career - from the simple virtual librarian to the executive administrators of Continoma. Offline professions will be available from various NPCs in the game world and will provide lucrative income given players gather the needed skills and job experience to prove worthy for an important position. Players who decide to concentrate on the fluctuating economic situation will be able to take opportunity of temporary crisis on the good market and will be able to build serious fortune while mercenary soldiers of fortune who are paid on his account wreak havoc at the mining facilities that others come to protect from the mutant infestation. Things can get nasty in the high ranks of the guild aristocracy where players who lead influential guilds will be able to decide the future economic development of the island, and those who serve in their ranks will be able to take an advantage of it. From sharp goods market wits to political savvy or just good ol' worker's ethic, all of them are rewarded in Earthrise.
No matter what your style, looks like a lot to do. Comments below.
~ m.
Original Link (http://forums.play-earthrise.com/index.php?topic=2143.0)